using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_TRL_313 : SimTemplate //* 灼烧
	{
		//Deal 8 damage to a minion. 如果你在上个回合使用过元素牌,则法力值消耗变为1点
		
		public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice)
		{
            int dmg = (ownplay) ? p.getSpellDamageDamage(4) : p.getEnemySpellDamageDamage(4);
            p.minionGetDamageOrHeal(target, dmg);
		}
	}
}